![]() ![]() If Ubisoft can deliver an exciting sandbox with fulfilling rewards, Skull and Bones may find relevance in a gaming niche where Sea of Thieves only skimmed the surface. Of course, other players who may or may not have had a hand in that death are also free to those items, laying the groundwork for a cutthroat dynamic that could attract fans of the increasingly popular extraction-shooter genre. Death in Skull and Bones results in some loss of progress, with players dropping their hard-won booty where they were sunk and having to navigate back to recover the goods. Skull and Bones can be played in multiplayer or as a single-player experience, but the former represents an opportunity for Ubisoft to supply a growing demand in gaming. The most recent iteration of the game shown off in 2022 appears to share a lot of DNA with its contemporary Sea of Thieves, but having a greater emphasis on piracy simulation and crew management. Survival mechanics keep progression at an even keel, forcing players to forage for food and water while balancing the morale of their pirate crew. Set during the Golden Age of Piracy, character progression in Skull and Bones exists on multiple fronts, grinding levels of pirate infamy through contracts and skullduggery while crafting bigger and better ships and weapons. The current vision for Skull and Bonesis an enticing blend of genres with the focal point squarely resting in its naval combat. RELATED: The Elder Scrolls 6 can Pick Up Where Skull and Bones Left Off Skull and Bones Wears Many Hats ![]() With the publisher spending over $120 million on the game, its existence is arguably something of a sunk-cost fallacy - though as the recent release of Dead Island 2 suggests, these projects occasionally still stick their landing. Delayed over a half-dozen times and considered by some to be a boondoggle for Ubisoft, Skull and Bones' new tentative release date is sometime between 20, though no one could be blamed for doubting that. Ubisoft's maritime multiplayer title has been scrutinized for its prolonged development cycle, but Skull and Bones' unique setting and gameplay present an opportunity to fill an underrepresented niche in the gaming landscape.ĭevelopment of Skull and Bones began as a spin-off to Assassin's Creed: Black Flag in 2013, and the game has gone through a multitude of developer shake-ups, missed deadlines, and design changes to become nearly unrecognizable. Skull and Bones has been mired in development woes since its announcement in 2017, but at long last its release appears to be close at hand. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |